Review – Butcher’s Dog, Issue 1 (Autumn 2012) In his debut on the Lighthouse blog, Chris Ogden reviews Butcher's Dog, a new biannual poetry magazine, whose first issue featured work by six poets who each won a Northern Promise Award from New Writing North in 2010 and/or 2011.
Game Spaces Part 4: Watching the Woods Grow If you want to know about the inevitability of Western history, play games. Don't be afraid of their profusions of colour and fancy graphics: the tireless exercise of knights against castles, hero against villain, soldier against soldier is just a front.
To Do: I've been living with lists for a long time. Navigating a to-do list is as much about the paths you take In Real Life as it is about the task crossed through on the page, which often branches into further more varied errands...
The Difficult Second Issue 12th February 2013. I wake up in a cheap hotel somewhere in India. It's charmless, and cleaner than most of the places we've stayed.
Review – The Pair of Scissors That Could Cut Anything Meirion Jordan reviews Luke Samuel Yates' pamphlet 'The Pair of Scissors That Could Cut Anything' (Rialto Bridge Pamphlet No. 7)
The Poetry Assessor I recently jumped on-board with Feedly after returning from a three-month trip abroad (without internet) to find Google Reader had been dumped. It's really great, you should try it...
Game Spaces Part 3: Dimensions, Dreams and Doors Perhaps the differential between door and dream is a mark of the dimensions of a game, its degrees of conceptual freedom. Do these dimensions highlight the act of translation by which we engage with the unreal? Meirion Jordan explores this and more in the third instalment of his "Game Spaces" series.
Chalk Driving through Greece with your family dozing around you, you did what most travellers do when they move through a landscape: think about somewhere completely different. The beauty of mental travel means that signs and things around us become triggers for memory...
Game Spaces Part 2: A World of Risk Meirion Jordan continues his look into how our ideas of games and maps relate to how we do poetry.
Game Spaces Part 1: Here Be Dragons It's probably time we talked about maps. I'm of the opinion that a conversation about maps is nice: my dad is a collector of things cartographic, so it's the sort of thing I look forward to every now and again.